SKINS

Heads



[ AVIAN HEAD PACK ]

A set of 4 new head meshes with textures, available for both body-types. UV-maps included.
NOTE: The UVs for the flamingo head mesh were glitched when converting to .SKN format, so there are visible texture errors in-game. Not much can be done about this due to limitations of Skn2Obj.






[ ARTHROPOD HEAD PACK 2 ]

A set of 4 new head meshes with textures, available for both body-types. UV-maps included.






[ ARTHROPOD HEAD PACK ]

A set of 5 new head meshes with textures, available for both body-types. UV-maps included.





[ DEMON HEAD PACK ]

A set of 3 new head meshes with textures, available for both body-types. UV-maps included.




Bodies

None yet.



Full Sets



[ SAUROPOD ]

Full skin set with new head and tail mesh. Available for both body-types. UV-maps included.





[ CERATOPSID ]

Full skin set with new head and tail mesh. Available for both body-types. UV-maps included.





[ Wandering Violin Mantis ]

Full skin set. New head mesh, accessories and body skin included (uses modified Maxis mesh.) Available for both body-types. UV-maps included.
NOTE: Some UV-map errors occurred when converting the meshes to .SKN format, this is most visible on the abdomen/tail. Not much can be done about this due to limitations of current modding tools.

UPDATE: Added alternate outfit versions of the skin.



[ download old version ]




[ DRAGON ]

A new head mesh with wing and tail accessories, body skin included (uses Maxis mesh). Available for both body-types. UV-maps included.




Characters



[ RAZIEL ]

Full skin set with new head, hand, & accessory meshes. UV-maps included.
Raziel is a character from the game Legacy of Kain: Soul Reaver, developed by Crystal Dynamics.
NOTE: UV-map errors have occured on the left side of the face and on the hands during conversion to .SKN format, this can't be fixed due to Skn2Obj's limitations.





[ SHAMBLER ]

Full skin set with new head and hand meshes. Available for both body-types. UV-maps included.
Shambler is a character from the game Quake, developed by id Software.




Installation

Go to your Sims 1 installation folder, within the Game Data folder there should be a folder labeled “Skins”, that is where the skin files go.



Regarding the Use of My Mods

- Modifying my mods for personal use is ok.

- Sharing new textures/recolors for my meshes is ok, just don’t reupload my meshes.