World

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[ Regions ]

Yggdrasil – A frozen island far to the north, surrounded by a light consuming prison known as the Leviathans’ Cradle. This island holds many old, ancient things, and is the birthplace of the Magicians and home of the Jotunns, the largest and eldest surviving variant of the Magicians. Many scholars dream of traversing the frigged lands of Yggdrasil and exploring the labyrinthian library located within the capital of Johtunheim, however any non-Jotunn who manages to reach Yggdrasil is forbidden from ever leaving. Those who attempt to leave with Yggdrasil's secrets become food for the beasts that dwell in the cradle’s depths.

Leviathans’ Cradle – The deep, light-eating abyss that surrounds Yggdrasil like a prison, isolating it from the rest of Mirumundi. It is home to titanic beasts, Nidhoggs, that patrol the cradle and attack any who attempt to pass through. The Jotunns are the only ones with knowledge on how to safely pass through the cradle without attracting the ire of the Nidhoggs. Magicians sailing near the border of the cradle may occasionally hear voices coming from the cradle’s depths, singing songs in an unknown, yet familiar language.

Midgard – A massive continent south-west of Yggdrasil, home of the Wizards and Dragons. Regions towards the west coast and surrounding the equator are mainly populated by the Wizards. Most Dragon territories are within the north-east and nearby islands. Wizards and Dragons travel freely between territories, but mainly concentrate in specific regions due to preferred climates.

Loki’s Claw – A chain of islands at Midgard’s north-east that points and curls like a claw towards the direction of Yggdrasil. Loki’s Claw is mainly populated by Dragons, and is a hub for knowledge and research.

Draugrs’ Spring – A massive crater dotted with hot-springs located towards the eastern side of Midgard. It is the end product of a violent war between the Jotunn and Sorcerers, an ancient, extinct variant of Magician. What created the crater is unknown to the Wizards and Dragons, however high-ranking Jotunn scholars have access to information on the crater, but such knowledge is forbidden from leaving Yggdrasil. Being within the presence of the crater is very harrowing for Magicians, as the high concentration of magic in the area causes physical discomfort and hallucinations. Wizards are especially affected by the lingering magic, resulting in involuntary shape-shifting and stronger symptoms from the exposure.