Toolbox and Workspace - The Sims 1 Modding Info


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A variety of tools are available for creating mods for The Sims 1. Here is a list of tools I use to create skins:

Blender 4.x
( currently have 4.3.2 installed in my modding workspace. )

TS1-Blender-IO
( plugin for Blender. )

FarOut
( for extracting assets from .FAR files. )

CMX Maker
( for creating .CMX files. )

Sims-Skin-Renamer
( for renaming skins for use as alternate outfits. )

Geany
( any text editor will work. For editing .CMX and .SKN files. )

GNU Image Manipulation Program
( often referred to as GIMP or GNUIMP. Any image editor that can create and edit 8-bit .BMP files will work. )

Photoshop 6
( another image editor for editing .BMP files. )

SKN2OBJ
( I no longer use this, the tool I was using before TS1-Blender-IO to convert meshes to .SKN format. )

Wings3D
( I no longer use this. .OBJ files exported from Blender were not compatible with SKN2OBJ, so I used this to re-export them. )

Many of the tools listed above have been archived and can be found in various online spaces for download, some links to these tools can be found at my [ The Sims links page. ]

I use a Linux operating system, so most of these tools I have installed onto a Windows XP virtual machine. It might be possible to run them through Wine, but I haven’t tested that yet. I have heard most of these tools still work on modern Windows operating systems.

You may need to install missing .DLL files when using some of these tools.


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