Toolbox and Workspace - The Sims 1 Modding Info


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A variety of tools are available for creating mods for The Sims 1. Here is a list of tools I use to create skins:

Blender 4.x
( currently have 4.3.2 installed in my modding workspace. )

TS1-Blender-IO
( plugin for Blender. )

FarOut
( for extracting assets from .FAR files. )

CMX Maker
( for creating .CMX files. )

Sims-Skin-Renamer
( for renaming skins for use as alternate outfits. )

Geany
( any text editor will work. For editing .CMX and .SKN files. )

GNU Image Manipulation Program
( often referred to as GIMP or GNUIMP. Any image editor that can create and edit 8-bit .BMP files will work. )

Photoshop 6
( another image editor for editing .BMP files. )

SKN2OBJ
( I no longer use this, the tool I was using before TS1-Blender-IO to convert meshes to .SKN format. )

Wings3D
( I no longer use this. .OBJ files exported from Blender were not compatible with SKN2OBJ, so I used this to re-export them.

Many of the tools listed above have been archived and can be found in various online spaces for download, some links to these tools can be found at my [ The Sims links page. ]

I use a Linux operating system, so most of these tools I have installed onto a Windows XP virtual machine. It might be possible to run them through Wine, but I haven’t tested that yet. I have heard most of these tools still work on modern Windows operating systems.

You may need to install missing .DLL files when using some of these tools.


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